Making Changes & Fixing Issues
You're always in control - tweak anything, fix everything, no need to necessarily code everytime. Kulp isn’t a one-shot builder - it’s an iterative system designed to help you refine, edit, and improve your software as it takes shape. Whether it’s visual tweaks, logic adjustments, or error fixes, you can handle everything inside your workspace.
Last updated 7 months ago
How to Make Changes
Any feature or screen you generate can be revised using natural language prompts.
What You Can Edit:
UI layout or styling
“Make the sidebar dark with icons only”
Logic & behavior
“Add a confirmation step before deleting a user”
Data handling
“Fetch blog posts from newest to oldest”
Navigation or flow
“After signup, redirect users to the onboarding page”
You can prompt these changes:
Directly from the Build Plan
While interacting with the Live Preview
After opening a specific feature card

Fixing Errors
If something breaks or doesn’t behave as expected, Kulp helps you debug without coding.
Error Handling Tools:
Auto-detect issues: Kulp flags and solves it own most of the broken logic or generation problems.
“Try to fix” button: Appears next to error messages - one click attempts a fix using AI.
Prompt manually:
“Fix the error showing in the Orders table generation step”
Fixes will consume credits.

Can You Revert Changes?
Yes, Kulp includes a Changes History panel where you can:
See recent build steps
Restore a previous state with one click
This helps you undo anything that didn’t go as expected - quickly and safely

Best Practices
Keep prompts specific and actionable
Focus on one change per prompt for better accuracy
Use preview to verify every change in real time
Fix before stacking new features helps save time